A downloadable game for Windows and macOS

"Backseat drivers finally have an outlet for their frustration"
- PC GAMER Best Free Games of the Week
"A superb piece of local multiplayer sabotage."
- Free Game Planet

Friender Bender is a local-multiplayer sabotage driving game where up to 4 players take turns controlling 1 car, screwing each other over with power-ups and deliberately terrible driving. If the player crashes while driving, they lose a life. If they lose all of their lives, they're eliminated. The last player left driving is the winner!

Based on Sabotage Rally from episode 26 of Cool Games Inc.!

By Team Mandatory Fun

Connor Botts - Production, Programming, Assembly

Joey Canney - 3D Modeling

Adam Chop - 3D Modeling, Level Design, Assembly

Delton Hulbert - 3D Modeling, Texturing

Dakota Lyons - 3D Modeling, Texturing

Ethan Thibault - Production, Sound Design, Marketing

Nathan Wentworth - Programming, UI Design

Featuring Music by Arrowhead, Rough Cuts, James Burke, and Trekkie Trax

Concept by @SeshohoCian, Nick Robinson, Griffin McElroy

Special Thanks to @SeshohoCian, Griffin McElroy, Polygon / Cool Games, Inc., Jeff Warmouth, Jess Ialacci the Jansport Wrangler

PlatformsWindows, macOS
Release date Dec 12, 2016
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorsWickedly, nathan wentworth, TheConBot
TagsComedy, Driving, Local multiplayer, Multiplayer, party, sabotage
Code licenseMIT License
Asset licenseCreative Commons Attribution_ShareAlike v4.0 International
Average sessionA few minutes
InputsXbox controller, Gamepad (any)
MultiplayerLocal multiplayer
Player count2 - 4
LinksSource code, Steam Greenlight


Friender Bender - Windows 92 MB
Friender Bender - macOS 94 MB

Install instructions

Windows: Unzip "Friender-Bender-win-v1.1.zip" and double-click "Friender Bender.exe" to run.

macOS: Unzip "Friender-Bender-mac-v1.1.zip" and double-click "Friender Bender.app" to run. If it says you can't open it, right-click the app and select "open".

Thank you for playing!


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Hey guys, any chance for a Linux version? It looks like you're using Unity, so exporting to Linux should be fairly simple.

Thank you for the interest! We really wish we could export to Linux, but sadly the controller plugin we're using isn't supported, so it would require substantial re-writing of the game :(

That sucks. It might work in Wine, but hopefully you decide to port it sometime in the future. Thanks for the response though.